Flarebound v0.4 released
Flarebound » Devlog
Big update! Flarebound v0.4 is out now.
- Polish
- Digging animation improved with particle effects and smoother movement
- Better end of run success dialog that counts everything that was collected
- Changed character and monsters to 8x8 px style for experimentation
- Improved cursor handling
- New features
- Player leaves behind lit tiles so its more visible what path has been travelled which helps to spot chasing enemies - Added new enemy monster that moves very fast but in straight lines
- Monster spawning improved and distributed
- Collectables spawning improved and better distributed
- Added museum screen (start screen) which will eventually host all collectables and upgrade tree
- Lava ignites constantly at random places to keep the pressure on for the player
- Camera zooms in/out during movement
- Flares can be thrown with left click now, cursor has to be at a certain distance to the player
- Flares stick exactly where they have been thrown at
- Moved the UI to the bottom of the screen and included the collection bag there as well
- For each death there will be a new tomb at the beginning grass area
- Bugfixes
- Bag collection fixed
- Picking up things fixed
- Bunch of other exceptions fixed
Files
0.4.zip 23 MB
31 days ago
Get Flarebound
Flarebound
Time-based digger game in the dark
Status | In development |
Author | 42 BYTES |
Languages | English |
More posts
- Flarebound v0.6 released2 days ago
- Flarebound v0.5 released11 days ago
- Flarebound v0.3 released56 days ago
- Flarebound v0.2 released73 days ago
- Flarebound v0.1 available80 days ago
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