Flarebound v0.5 released
Flarebound » Devlog
Hey folks,
here comes v0.5 of Flarebound, this introduces significant changes like the museum and the introduction of 8px characters.
There might be 1 or 2 more updates adding audio and more polish before the version is ready for a demo build I will share on Steam Next Fest.
Changes in v0.5:
- New features
- Museum is open now - some of the collections can be completed for a big reward
- Changed the look&feel of character, enemies and items to 8px size
- Short start dialog on first lauch of the game, explaining the goal
- Polish
- Drawing a path is now much better, can backtrace to correct wrong selected pathways and there are no more gaps possible
- Player leaves some lit tiles behind, easer to see if there are enemies chasing
- Bugfixes
- When drawing a path to the escape pod, the need for "overdraw" (draw more tiles) is fixed now (player will start moving immediately if the escape pod is part of the path)
- Coins dropped by dead enemies can now be picked up
Files
0.5.zip Play in browser
11 days ago
Get Flarebound
Flarebound
Time-based digger game in the dark
Status | In development |
Author | 42 BYTES |
Languages | English |
More posts
- Flarebound v0.6 released2 days ago
- Flarebound v0.4 released31 days ago
- Flarebound v0.3 released56 days ago
- Flarebound v0.2 released73 days ago
- Flarebound v0.1 available80 days ago
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